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Monday, October 12, 2026
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This Ghostly-Charming Puzzler Acts as the Ideal Replacement to Halloween Horror

Not all Halloween horror experience must scare players. Starting with well-known tales such as animated detectives to charming series like Over the Garden Wall, plenty of spooky-season titles provide fun without needing causing fear. There’s also, a growing library of eerie-charming games featuring spooky themes, but not the sleep-with-the-lights-on degree of fear. Gloomy Eyes arrived in recent months, and stands as an outstanding cozy option to the deeply scary releases of this year.

The game image
Image: Creators, Production Team, Art Team, Publishers

An Original Collaborative Solo Journey

Known as a solo collaboration puzzle game, Gloomy Eyes teams up a zombie boy called Gloomy and a living girl known as Nena as they start an mission to return daylight to their dark, dark realm. Their design resembles collectible figures combined with the puppets from a stop-motion animation. The pale-skinned and baggy-eyed appearance draws inspiration from the look of Tim Burton’s films, and the plot is a quintessential family-friendly adventure. The pair forms an unbreakable bond over the span of the game’s 14 chapters as Nena tries to prove to her religious guardian that, look, maybe the undead aren’t half bad.

Creative Problem-Solving Features

The “self-coop” label stems from the game’s environmental puzzles. Once Gloomy and Nena meet, you’ll swap between the recent allies to solve puzzles and progress through the stages. As an undead, Gloomy can’t walk through the brightness of a streetlight, while Nena can be captured by loitering creatures unless a lamp is directed on them.

It's necessary for them to work in tandem — well, you’ll use them in tandem — to finish levels. Nena may move or briefly disable lights to open routes for Gloomy, while the intellectually curious character will employ his undead power to rearrange items in the environment, revealing routes for Nena.

Gloomy Eyes gameplay
Screenshot: Developers, Studio, 3DAR, Be Revolution/Untold Tales

Immersive Level Design

The brain-teasers remind me a little of The Gardens Between, in the way the levels are suspended, model-like structures that the perspective pans around in conjunction with your protagonists. Gloomy Eyes’ settings are highly entertaining, leading the friends around a amusement park and through a haunted house, including other locations. Players can use a “diorama view” button that enables you to zoom out and turn the stages, both to admire the designs and hunt for ways that may not have been clear.

Minor Challenges and General Experience

And that’s one of the only problems with Gloomy Eyes. Like other releases with a fixed perspective, it’s not always clear where the heroes are able to move. You may need to simply collide with a few random items to discover which ones are interactive, as the game doesn't always indicate.

Nevertheless, those minor obstacles don't hinder of a eerie-adorable good time. Gloomy Eyes has a compact length, with roughly three to five hours worth of brain-teasers. Subsequent stages blend together subtle hidden movement and exciting moments with the problem-solving, as Gloomy Eyes advances to a rewarding — and slightly unforeseen — finale.

Accessibility and Conclusion

Players avoiding the terror of terrifying releases won’t want to miss Gloomy Eyes. It’s available on Nintendo platform, PlayStation 5, computer, and Xbox, and is currently on sale for a discount on game marketplaces.

The spooky-cute adventure has been released on several consoles and delivers a pleasurable choice for players seeking autumn enjoyment without terrifying moments.

By

Michael Doyle

Liam Visser is a financial analyst and freelance writer specializing in precious metals and online earnings.

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